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Sunday, December 3, 2017

Sung Pisitt Sae-Tan Project 1.3 Arjan Peter Fisher

Project 1.3

Fraternal Twins

This project is to design the Fraternal Twins of the original building, "School of the Arts" by WOHA, Singapore. In order to design the twin, the elements in design of the building is needed to extract and use as part of the design.

The Original School analysis is as follow;




Twin Design

THE FOREST PASS

The forest Pass is designed to use the same concept of the original building but built on the different site. In the site analysis, the another location was chosen in the Marina Blvd, the site gain the advantage of being central of the public transportation and natural factor.


The main program of the site is the 'Collaborative Space' where the space is containing others program in the space. The Space is divided in 3 sections, low, mid and high. The programs in the lower area are, canteen and restaurants, exhibition and informal performing space, gallery and public workshop, sport, studio building, theater and terrace, workshop. In mid zone is the roof park that divide the public and private zone. On the higher zone is the secure space for the studio buildings and other school private facilities. However on the higher zone only the library is public space that located between two towers.


 

Plan



Exterior view


Interior



Section

Presentation








Saturday, September 30, 2017

Project_1_Phase_2_Sung_Pisitt_Sae_Tan_Peter_Fisher

Project 01

Phase 02

Play Gifts & Manipulative

In this phase the students were required to extract the concept idea of philosophy from previous phase where the analysis of DNA of the Architects were researched and analysed. The extraction of philosophy was used to design the toy for children for education purpose corresponded to the main chosen building called "The School of Arts by WOHA."




The concept


The extraction of details from SOTA are listed in these panels below to give the clear idea where the toy was originally develop by using the philosophy of the school.


As the school try to promote in it's natural circulation design, the pathway as the route for both private and public are established in the flexibility and more importantly, naturally. This come to the design of interlock block in which can be constructed in all direction from top, bottom and sides. The interlocks are not only connects with the other blocks, but the pieces used to constructed the box are also hold together as one and allow to connect with the other at the same time. Technically, this toy is played in the grid system where they can be connected from all sides of the blocks.

The Frame act as the building itself where original building design contains the mass and void facade with the division of the grid system, this lead to the design of grid frame to hold the structure together and hold the pathways from blocks in the game play.

The Manual


The rules are directly extract from the school philosophy of design where the school need to draw the attention from the public, as the art school, it's performers need to interact and engage with the public audience to create sense of collaboration where both are exchanging in the knowledge, comments or etc. These concept lead to the design of the game rules where public as one player and school is the opponent, the school need to block the public (grabbing attention) with no force required in term of the privacy and right. 

The rule of changing direction after the pathways establish with 3 blocks, from the design of the school, the pathway use by the public is not in straight line with the deployment of the facilities force public to roam across the building according to available space.

The rule of the 1 block in all direction, from the school view, they can manage to maximize the attention not force in personal in order for the public to engage. 


The rule of  the range of playing, this from the division of the space in the building where public and private are separated illustrate that the pathways are only allow in the certain area not to breach to the restrict zone.

The rule of  unable to break opponent pathways in your turn, this force the player to play with care for the other in same way of how the school need to take care of the public for its own image and reputation.

The photos of the toy
















Friday, September 8, 2017

Project1_Phase1_Sung_Pisitt_Sae-Tan_Peter_fisher

Didactic DNA

In this phase is to study the work of Architecture and analysis the specific architecture style and characteristic to pursue the educational philosophy.

The work of architecture that I have personally chosen is The School of Arts in Singapore from the WOHA architects. This building is designed to achieve the requirement from the Singapore Ministry of Education to promote the Art academic to the public to gain more engagement and collaborative from the public for creating the sense of exchanging in knowledge.

The analysis show the analysis in the order of Whole (W) , Part (P) and Details (D) with the detail of row 1-3. First row is the analysis of the case study building, following by the second row where the other work from the same architect and lastly from the other architect that has the same style as the case study.

  
W1                               P1                               D1



W2                               P2                               D2

W3                               P3                               D3