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Sunday, December 3, 2017

Project 1.3

Project 1.3 
Fraternal Twins

This is the third phase of the project starting from the beginning of the semester. I have experienced the case study and designing a board game developed the strategy from the case study(School in Vila Nova da Barquinha). In this phase, it was my turn to design a school using the DNA from previous phase.






It is so easy to spot the dominance of this case study building. So I decided to keep the variable in this case is the use of courtyard. The case study have shown that its courtyard have been use as the connection between space in the school. But I changed the use of it to the separation between space and direction of the circulation in side the facility. Actually, this is not a school but an additional facility to support the school to give life more comfortable. As the strategy of the game, just like chess plus you have to be aware of your own area. So this design had aware about the area of the school.

This facility includes a library, art gallery, sport complex, music hall, napping room, dancing studio and a car park. there are two courtyards the first one separated the art & performing building from the library and another one with is jointed but cannot access to each building, you have to go through the over-sized wall which lies around the area.

Lastly, there is a disagreement of my own to what Aires Mateus' words. They once said that they designed the school to look like castle so the children would feel safe and secure inside but I think you would not want your children to 'judge to book by its cover,' so I put in a very simple and boxed-look facade. So it looks a little boring but with an over-sized door as a point of interest. 

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