Project 1 phase 2 - Play Gifts and Maniplatives
Case study site - Laurentian Library, 1523 - 1559
Architect - Italian infamous sculptor and architect, Michelangelo
In this phase, we have to fabricate and craft a toy which bases on our case study's
philosophy, and architectural language of the institution.
In my case I pulled out the idea inside his building which I thought
it really interesting. And adapt it to the shape and the rules.
Then create the method to play my game.
Here is the manual which show the main rules of my toy
and this is my video that will show you how to
play me game and visualize the face of attach and pushing.
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