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Saturday, September 30, 2017

DESIGNIII PHASE2 - Playgifts & Manipulatives

                              PHASE II
                play gifts & manipulatives

                                            Hexon

Hans Sharon's ideology: different ages should have different shapes and colours
Organism architect: to be stimulated with surrounding environment
Hexagon: provides light from all directions
Different shapes provide unbalance for modular to work
using main primary diverse colours to distinguish between each player

HOW TO PLAY

1. adjust the sting
Started with the chosen colour

2. first move
two coloured hexagonal fragments
3.added one by one


RULE

1. String have to intersect at least 3 other strings

2. Fragments can not touch the string

3. Every move the modular have to stand

4. winner of the previous game started the next round

                                                                             

MODEL

STUDY MODEL




FIRST PROTOTYPE


FINAL MODEL





PACKAGING


MANUAL








TUTORIAL










Project 1.2 - Kat Sasina Nakmontanakum - Carmen Torres





PROJECT 1 - PHASE 2
SASINA NAKMONTANAKUM (KAT)
AJ. CARMEN TORRES


From the previous phase that studies about ‘Goetheanum’ by Rudolf Steiner. It has a lot of background knowledge behind the building. Anthroposophy, Eurhythmy Dance, and Waldorf’s Pedagogy are the references of this phase. 


Manual


‘Imaginature’ is the combination word of imagination, miniature, and nature. 
Waldorf’s Pedagogy emphasizes the importance of imagination of children in early school.
 They can use the abstract objects to create the story and tell to other. 


Anthroposophy is the philosophy that uses the color theory from Goethe. 
Thus, we can see Waldorf’s toy with colorful objects (most of them are rainbow color). 


Fabric in the toy is inspired from Eurhythmy dance, due to its movements and how performers perform in the stage (fabric touching the light while they are moving). 


Moreover, the philosophy and pedagogy are concentrates in directly experiencing. 
The playhouse is the choice that I made to do in this phase.




After I collected all references and ideas, I ended up with these three words ‘movements, 
color and light’ for making the playhouse – Imaginature. 


t is the playhouse that using organic form. It connected together with the large pole. 
The three plates can be removed, rotate or flip around the pole. 


The smallest plate is the solid plate which is used as the main stage. 
The middle plate can project the color light.


The largest plate is the storage that collects all of the elements 
which can use to perform and play it.



Clips demonstrate functions














Study Model






The first experiment is using transparent films with five colors (red, yellow, blue, green and violet), feather and motor to explore how the light effect the movements and reflection.








The second experiment is inspired from the automata playhouse. 
It has two major mechanisms on the roof and the first level of the toy. 
The topper part is the lighting zone. It can rotate the gear to change colors
 when put a light above. It will make all of the stage area touched by colors. 
The lowest part is hiding the gears which will generate the movement on the stage. 



Onjira Mahitthafongkul : Play Giftd and Manipulatives

PHASE 2

ONJIRA MAHITTHAFONGKUL

YARINDA BUNNAG


From my case study of the last phase which is the cooper union, 

I took out two main key concepts from the building which are "Void and Visual Connection". 

Then, I developed into the toy called "Constructing the Invisible Void "

 

 

Constructing the Invisible Void is a set of 3 legs module wooden shape that easily form into a cube. Each set contains
4 big module and 4 small modules inside. The purpose of the toy is to let imagination creates the void
within the shape. One module is not a complete void yet unless it is connected with one another.
The toy encourages balancing block skill and problem solving, which can be play both individual or team 

 

How to play step by step

Step 1: Take any pieces and try to connect to create a void. Only one piece of module is not a void yet.

Step 2: By adding and connecting more modules, more voids are created

Step 3: The void shape can be change according to the way of the construction

Step 4: When constructing many levels, a vertical void can be formed

Step5: At the end there will be many connected void inside


Different permutation can be created, which depends on how the player construct

 

 

 Here are some model sample if the toy and how it's played

 

 







Link to more photos


 

Phase 2- Noopin Buncharin Eua-arporn

Play Gifts & Manipulatives
Phase 2



The Laban dance school is a contemporary 
dancing school where students are expressing 
their ' Creativity ' through
 their ' Movement ' and ' Style '.

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The main key ideas of The Maze Roller are 'Movement'
combined with 'Contrast' and 'Connection' 
between inside and outside. 


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No fixed shape will encourage kids to use their 'Creativity' 

to discover the basic principle of physics and dynamics 
by create their own structure freely.
Kids will enjoy watching marbles' movement fast 
through their created structure.

'The Maze Roller' is not only fun to play but also help
kids develop their STEM skills. 
(Science, Technology, Engineering, and Math)





1.choose some plates and connect them to the base



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 2.Choose some pipes & joints and connect them
 around the plates to create the structure.

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3.Put marbles into the structure and enjoy the game!